In preparation for BolsCon UK 2013 a group of us have got together and decided to do a Tale of 4 Gamers (although there is more!). Follow our exploits here!
Wednesday, 24 October 2012
DrLove42 is in the lead
I have just awarded DrLove42 his 3 points for this months painting, putting him well and truly in the lead......... I may be starting to worry now.
October - DONE
So the month of October has a week left, but I have achieved my points quota painted for the month!
Cultists - 12 Guys, 2 Guns, 1 Flamer - 65pts
Forgefiend - 175pts
Chaos Space Marines - 110pts (75 for 5, Plus 10 points VotLW, 25 point Banner)
Total -350pts.
And theres still a week to go! Started on the Aspiring Champion model for this squad, and started building the HellDrake. With a bit of free time this weekend I may also start building the Rhino
Cultists - 12 Guys, 2 Guns, 1 Flamer - 65pts
Forgefiend - 175pts
Chaos Space Marines - 110pts (75 for 5, Plus 10 points VotLW, 25 point Banner)
Total -350pts.
And theres still a week to go! Started on the Aspiring Champion model for this squad, and started building the HellDrake. With a bit of free time this weekend I may also start building the Rhino
Scoring Update
Fuzzbuket and DrLove42 have both been awarded 2 points for completing their builds for the month! will they also get the painting points?!?!?!
I will be getting pictures of my stuff up soon so i can justify giving myself some points!
I will be getting pictures of my stuff up soon so i can justify giving myself some points!
Tuesday, 23 October 2012
fuzz has completed this months build quota! yay!
yay indeed, my set of DV came through the post and ive quickly converted the libby so now i have 350pts built!
command squad (155ish)
libby( 150ish)
pod(45)
command squad (155ish)
libby( 150ish)
pod(45)
also i reckon i should hopefully get the libby painted within the week! (sadly the cold weather is not liking the airbrush :( )
(none of the CS are airbrushed though)
-fuzz :D
edit: dammit i missed the logo on the backpack. thatll get killed soon.
Fluff (edited and made less crap!)
So my fluff is back. And hopefully its better English than it was yesterday. Its probably crap and open to being mutilated by people, but i figured it was something
Fluff - The Fall of Rukt
Many trade routes fuel the Imperium, allowing easy access
through regions of space often plagued by warp storms and pirates. These routes
allow the ships of the imperium to move with less worry from these threats,
concentrating instead on the tricky business of warp travel. These interstellar
paths frequented by ships of all sizes, from Rogue Traders and small merchant
ships to the giant black ships of the Astropaths, battle barges of the Adeptus
Astartes and the behemothic battle fleets of the Imperial Navy.
Planetary systems lining these trade routes often form vital
parts of this process. Some grow with trade, providing fuel and repairs to the
passing ships, producing supplies for hungry crew. Some act as military
strongpoints reinforcing the line, protecting the ships from the threats of a
universe that would like nothing more than to see them dead.
The Rukt system has the benefit of being large enough to be
both, and so much more besides. At a narrow choke point of open space between 2
large warp rifts, the system is a vital route that can save vessels many months
of travel around, or an incredibly dangerous flight through the storm. 11
planets orbit the large orange star at the heart of the system, with several
planets in the hospitable zone, capable of naturally sustaining human life. The
capital planets of Rukt Primaris and Rukt Secondus, the 3rd and 4th
planets, orbit at the same distance from the star in the heart of their system,
but 180 degrees out of sync, but their distance gives them all round temperate
climates. This allowed them to grow into well developed Agri worlds, providing
food and supplies for several systems. Each have a population of over 11
billion people, but with the great value in the system a heavy class war grudge
has long existed, due to the large number of oppressed farmers. Rukt II orbits
in the inhospitable inner orbit of the capital worlds, but is of no less
strategic importance.
The world of Rukt II is a Forge World of the Adeptus
Mechanicus.
The importance of the supplies and the mechanical knowledge
that the system holds gives reasonthat the planets of both Rukt VI and VIII maintain
large fleets of the Imperial Navy and even acts as a permanent berth for a
battle barge of the Sons of Midnight Marine Chapterchapter.
It was this system that felt the hammer blow of Chaos in the
early 39th Millenium. The reasons that the insidious force of Chaos
chose this system were known only to select members of the Inquisition and
Adeptus Mechanicus. An ancient device below the surface of Rukt II kept the
warp rifts at bay and held the passage through the storms open. This device is
why the system remains open as a trade route, without it the narrow passage
through the rift would close and doom many. Over the last few hundred years the
warp storms orbiting the system have increased in ferocity, touching the minds
of many a mortal in the system, opening them to the ideals of chaos and the
powers of the warp. Denied many souls of those who should have been lost, the
chaos gods grew restless and promised power to those who could answer their
call and destroy the calm of the system. Their calls were answered by 3
different ruinous powers.
Many Dark Apostles of the Word Bearers chapter used a
particularly violent storm in M39.441 to secret themselves onto the planets and
into the hive cities and farming hab blocks of the habited worlds. Word spread
amongst the indentured worked. Discontent turned to unrest, unrest turned to
outrage, outrage turned to open protest against the government and by the time
the ships of the Word Bearers, Death Guard and The Reapers broke out of warp
space into the system the planetary governors and upper classes, were swinging
from their entrails from the highest spires of the cities, chaos insignias
emblazoned on their foreheads as a sacrifice to the chaos gods.
The chaos fleet was spearheaded by the battleship Ascendant
Fury, a veteran battleship of the Word Bearers in service since the Heresy.
It and its heavy escorts made their full speed toward the orbital ship
platforms platforms of Rukt VIII where the Imperial Navy was rapidly scrambling
troop ships to deal with the uprising on the habited inner planets. The force
of the Chaos attack smashed the platform apart, its antigrav engines failing it
as it plummeted down onto the planet, itself sparsely populated due to the very
high oxygen content in the atmosphere, with all remaining 25,000 hands on
board, along with 2 Imperial cruisers still tied alongside and their crew. The
resultant nuclear detonation as the burning wrecks hit the ground ignited the
atmosphere, immolating all on the planet’s surface.
To assault the Forge World with their current strength would
be suicide, and they needed extra boons from the gods to make their final
assault. Thus it was the forces of Chaos made planetfall on the capital worlds,
hoping to reap enough destruction and bloodshed, so as to curry the favour of
their dark powers and to lend them the unlimited power of the warp in the
assault on Rukt II.
The marines of the Sons of Midnight were amongst the first
to make planetfall after the true threat of cChaos had revealed itself. Heavily
depleted from recent engagements with the Orks, the remaining 52 battle
brothers from the 4th company still managed to overwhelm the cultist
occupied Hive City of Kurst and the attached military installations. Using this
as a base of operation, they were able to temporarilly drive back the chaos
fleet long enough with the heavy weapon platforms in the crust of the planet
for the troops ships of the Imperial Guard Ruktonian 237th to make landfall all
over the planet. However the first brutal counter attack by the forces of chaos
recaptured the military positions, slaughtering the Sons of Midnights 4th
Company to the last man. However the marines play had favoured and concealed
the true nature of the planetary defence. An inquisitor lord, protected from
chaos by the diversionary sacrifice of the Adeptus Astartes managed to pass a
message out system, revealing the true threat that the force of chaos posed to
the system, and the rest of the Imperium.
The call for aid so grave, and placed by such a high member
of the inquisition attracted the attention of not one, but two chapters of the
Emperors marines. It wasn’t long before the skies of the systems planets were
streaked with fire, some the drop pods of the Dark Angels and Imperial Fists,
others the flaming descent of ships lost in the orbital battle.
However, the unseen consequence of the arms race occurring
in system was that it drew wider attention. The Orks, so recently battled by
the now deceased Sons of Midnight, were still prowling for “anuvva good fight
with da giant blue guyz” and were drawn to the system by the need for a good
Waagh.
The Word Bearers travelled from Hive city to Hab block,
swelling their number with cultists beyond measure and were met in battle with
a sea of members of Rukt’s lowest classes on their front line.
The Death Guard, lead by Typhus, worked on a similar
principle, however wherever he went the force swelled with the recently dead of
Grandfather Nurgle’s latest gift spread amongst the populace.
However the forces of chaos are fickle, and any alliances
between them were temporary. After all there was only 1 prize on offer, and a
prize shared was less attractive than one to themselves.
The battle lines were drawn. The system shook with the war
call of so many warriors. The very ground beneath their feet twisted with the
forces of chaos and shook with footfall and tank tread.
Forgefiend
Winter is a difficult time to paint in the UK. Sure you spend less time outside than usual, but the poor light and crap weather means that its hard to spray, hard to paint and hard to get good photos of my progress.
So with that in mind, we enter the season of crap photos.
I also posted some fluff yesterday for our battle and my chapter and stuff. But it was crap so deleted it quickly. Will try to tidy it up and re post it eventually
So with that in mind, we enter the season of crap photos.
I also posted some fluff yesterday for our battle and my chapter and stuff. But it was crap so deleted it quickly. Will try to tidy it up and re post it eventually
Monday, 22 October 2012
Time for some Tweaks
So after a weekend painting and talking about the army I have made some slight tweaks and changes.
To see the full list view my page but here is a quick summary;
To see the full list view my page but here is a quick summary;
- Dropped one unit of Plague Marines and replaced them with a unit of 7 Mark of Nurgle Havocs with 4 Autocannons.
- Using spare points (Havocs were cheaper and dropped a few other superfluous upgrades) I have upgraded each Aspiring Champion in the force to have Gift of Mutation
- and MOST IMPORTANTLY I gave the Cultist Champion a Shotgun.
Saturday, 20 October 2012
An Epidemic
Ok so i have spent an afternoon working on my first actual unit of Death Guard and chatting with The Agent. Must say that having someone to talk to made the whole process a lot more enjoyable and a lot more productive actually! These guys are still nowhere near finished but i thought you guys might appreciate some work in progress shots so here we go....
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